State of Play, a six-member game developer team in London, have been hard at work for the past three years crafting a video game world entirely out of paper. The entire game environment for Lumino City was made from paper, card stock, miniature lights, and motors, created by hand by a team that includes an architect, a photographer, and a model maker, among others.
The city itself is ten feet tall and includes houses, gardens, and an 8-foot-tall water wheel. The world is further brought to life via code once the photos and videos of the model have been captured. The game is a sequel to Lume, a short puzzle game released in 2011 that was similarly built.
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