Super Mario 64 + Ray Tracing = A Classic Game Redefined

Super Mario 64 might be over two decades old now, but that doesn’t mean that it’s no longer fun to play. Last year, fans sought to resurrect the game by starting a recompilation project. Together, they reverse engineered the game’s source code. Finally, the finished product, which is a fully functioning PC port of the game, was released online a few days ago.

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Unlike PC emulators which imitate the conditions of the original N64 hardware, the DirectX 12-powered port allows players to run Mario 64 at far higher resolutions without compromise, such as native 4K or in ultra-widescreen mode.

But wait, there’s more!

It’s even possible to add modern visual effects to Super Mario 64 via third-party app Reshade, including primitive ray tracing.

While activating ray tracing may not change the gameplay experience that much, it makes the game visually more appealing.

More details about this over at Video Games Chronicle.

Via PC Mag

(Video Credit: Unreal/ YouTube)

Source: neatorama

Rating Super Mario 64 + Ray Tracing = A Classic Game Redefined is 5.0 / 5 Votes: 2
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