What The Skulls Of Famous Cartoon Characters Probably Look Like

Remember your last trip to the History Museum? Let me take this one for you—the answer is “nay” ’cause you were half asleep, dreaming of a juicy burger, and thinking of ways to sneak out through the staff back door so you wouldn’t have to explain yourself in a family intervention once you set foot inside the car. Imagine how different the whole experience would have been if the specimens had been some of your favorite animated characters.

The 3D artist Filip Hodas has made this unlikely scenario possible in his new Cartoon Fossils illustration series that features preserved skulls of cartoon icons from grumpy Uncle Scrooge to cheerful Sponge Bob. Plus, every “specimen” features hilarious zoological names like “Canis Goofus” and the year they first aired on TV.

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It’s not the first time the Prague-based designer has surprised Pandas with his mind-bending renderings. Previously, he creeped everyone out with illustrations of a dystopian future where burnt-out Pac Man and defunct Hello Kitty look nothing like their previous selves.

Let’s take a walk through this virtual exhibition hall, and don’t forget to keep your flashlight off. Scroll down below for Bored Panda’s interview with the artist himself about inspiration and the process of making the surreal fossils.

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Canis Goofus – USA, 1932

Image credits: hoodass

Image credits: hoodass

Anas Scroogius – USA, 1947

Image credits: hoodass

Image credits: hoodass

Bored Panda asked Filip Hodas how he came up with such a unique idea for his project and he confessed that “after I finished the 12-image series Pop Culture Dystopia, I was quite burned out and wanted something different.” Then Filip produced a series of colorful animal skull compositions and got on board the trend of 3D artists who create realistic cartoon characters. As a result, “I mixed those ingredients and this is what came out of it.”

It turns out that the Prague-based artist has always been into skulls. “I was really into dinosaurs and their fossils as a little kid. When I got older, I thought skulls were very badass, so I would draw them often.” When he started with 3D illustration, there was no question of what object to draw first. “Skulls were among the first things that I had at least some idea of how to sculpt. The first one I was proud of looks terrible in retrospect!”

Spongia Bobæ – USA, 1999

Image credits: hoodass

Image credits: hoodass

Homo Popoculis – USA, 1929

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Image credits: hoodass

Image credits: hoodass

The most challenging part of the process was the original animal skull references. “The mouse skull and bird skull were especially difficult. They have all those little holes, crevices, and fine details and it’s very difficult to imagine their shape in 3D.” But the Czech illustrator didn’t give up and collected all the relevant material from universities and museum sites.

Filip tried his best to make the cartoon skulls look like they were based on their real-life counterparts. However, “I had no choice but to guess a lot of it and make some quite creative decisions.” He gave an example: “Obviously, a mouse skull wouldn’t have ears or that arching pointy part defining the eye shape, but without the ears and clearly defined eye shape it just didn’t look like the cartoon at all!” Apparently, without this creative addition, “it looked very odd and creepy!”

Mus Minnius – USA, 1928

Image credits: hoodass

Image credits: hoodass

The artist prefers to leave the viewer room for interpretation since he tries not to project any deep concepts into his art. “The overall vibe I go for is to create a sense of nostalgia, recreate long-forgotten worlds and visions, and mix them up with the ideas from my mind as a kid.” Of course, there must be a “little twist or a joke here and there.”

Canaria Tweetea – USA, 1941

Image credits: hoodass

Image credits: hoodass

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Source: boredpanda.com

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